LMAOBOX Project

Aktualizacje

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28th Sep 2018
  • Added anti-aim resolver mode for 'real', 'fake' angles and 'body' to force body aim on players with fake angles
  • Changed fake-lag value to be in miliseconds and increased its max value
  • Fixed Capture Flag ESP drawing when captured by local player
  • Fixed crashes reported by our users during alt-tabbing
8th Sep 2018
  • Changed Target Lock to reset current target after Aim Key is released
7th Sep 2018
  • Improved performance of Glow and Colored Models visuals
  • Added deadringer state into Condition ESP
  • Fixed AutoShoot not working correctly with Smooth Aim. It now uses raytrace for hitscan and minimal delta for projectiles to achieve better accuracy
  • Fixed name changing via 'name' console command. It no longer resets your name to steam name midgame in any case
2nd Sep 2018
  • Fixed issues with Aimbot hitscan accuracy
  • Fixed game crashes reported by our users
18th Aug 2018
  • Fixed Fake Yaw and Fake Lag not working correctly after last update
  • Fixed game crashes reported by our users
12th Aug 2018
  • Added 'Activate Uber' voice activation option
  • Added option to set minimum health to trigger ubercharge
  • Added main toggle for Fake Latency
  • Added cl_flipviewmodel support for Projectile Aimbot
  • Changed Fake Latency to automatically enable Backtrack to prevent reports of aimbot not working
  • Fixed viewmodel being drawn with Noscope and Custom Fov enabled
  • Fixed Auto Ubercharge triggered after fall damage
  • Fixed Norecoil not working correctly with Smooth Aimbot
  • Fixed Backtrack not working on airborne targets
  • Fixed the head visibility check on backtracked positions
5th Aug 2018
  • Added Fake Latency option to extend and shift backtracking
  • Added backtracking support for all scanned hitboxes
  • Added Chams as backtracking indicator
  • Added Custom Menu Background option (tutorial in FAQ)
  • Added Night Mode
  • Added misc option to hide your lmaobox email from the main menu
  • Added Votekick Annoucer option to announce voter names in party chat
  • Changed Anti-Backstab to not disable when Anti-Aim main toggle is disabled
  • Changed Auto-Uber to not trigger on Kritzkrieg
  • Changed left mouse button to increase menu option values instead of decreasing, vice versa for the right button
  • Changed Spy Cam in 'Enemy Spy' mode to not draw the spy model in the cam
  • Changed Powerups ESP to use team colors for dropped Powerups
  • Fixed issue that prevented Lobby sharing with others
4th Jul 2018
  • Added main toggle for Anti-Aim
  • Fixed lmaobox main menu losing focus to other windows
  • Fixed ESP not drawing on dropped banana
  • Changed Followbot to change its target if the current target is afk for more than 10 seconds
  • Changed Followbot to finish walking path after target uses teleport. Should allow bot to use the teleport as well
29th Jun 2018
  • Changed Auto-Vaccinator to improve resistance switching speed
  • Fixed Crit Hack producing fake crits with regular weapons and fixed not being able to produce crits with streaming weapons (Minigun, Flamethrower, etc.)
24th Jun 2018
  • Added 'Rage' mode for Auto Backstab. Melee Aimbot on Knife is now disabled
  • Added Backtrack support for Trigger. Currently supports head hitbox and backstab detection
  • Added 'Aim NPC' option for Aimbot to target Halloween monsters, MvM Tank, Robots, etc.
  • Added party chat message when someone calls a vote on a friend
  • Added Fake Left/Right Yaw Anti-Aim options
  • Changed Aimbot's 'Auto' bodypart preference to always prefer head with Bazaar Bargain
  • Changed projectile gravity calculation with Grenade/Sticky Launcher
  • Fixed Projectile Aimbot range being too small with Grenade/Sticky Launcher
  • Fixed 'Spy Camera' not activating on enemy spies in some situations
  • Fixed Heal/Repair Aimbot not targeting all selected Engineer buildings
  • Fixed Auto-Vaccinator activating Ubercharge in some situations even with Auto-Uber disabled
  • Fixed Auto-Vaccinator to select fire resistance if target is on fire and there are no other source of damage
  • Fixed Crit Hack incorrectly calculating server-sided crit limit
  • Fixed Projectile ESP not working on laser particles
  • Fixed Backtrack ticks drawing on cloaked spies with ESP "Hide Cloaked" option turned on
  • Fixed Melee Aimbot targeting stickies
9th May 2018
  • Added Objectives icons into radar
  • Changed Aimbot to force activate when shooting manually even with 'Zoomed only' or 'Wait for charge' enabled
  • Fixed Anti-Aim having impact on HUD capture flag indicators with Thirdperson enabled
  • Fixed another bug that could force-enable Anti-Aim Resolver (thx sulfix)
30th Apr 2018
  • Fixed Anti Aim Resolver being force-enabled in some situations. This forced for example 'down' anti-aim to be always resolved as 'fake down'. Now it always respects current resolver state
  • Fixed Edge Detection colliding with nearby players
  • Fixed issue that could cause menu fonts to not load
23th Apr 2018
  • Added option to remove game settings restrictions in competitive gamemode
  • Added corner ESP box style
  • Added ESP backtrack visualization
  • Changed Anti Backstab to match previous behavior
  • Fixed local player name being 'unnamed' after toggling Name Stealer
  • Removed Fake Ping as its no longer functional
7th Apr 2018
  • Added Team Only chat spam option
  • Added option to mark Lobby members as friends
  • Changed Time Shift max value to 55
  • Fixed reported random crash after map change
  • Fixed issue with Revolver randomly shooting with Fast Weapon Switch enabled
  • Fixed Auto-Class pick not working with some classes
  • Fixed local ESP drawing with zoomed in Sniper Rifle
1st Apr 2018
  • Added 'Always' and 'Force Key' modes for Melee Crit Hack
  • Added 'Big Heads' visual (Note it is disabled on Rifle/Amby).
30th Mar 2018
  • Added Custom Sky Box visual option
  • Fixed Lobby menu after recent game update
20th Mar 2018
  • Added backtracking support for Aimbot (missed mention from previous update)
  • Added full controller support
  • Added Thirdperson toggle key
  • Changed Anti Backstab to work without changing yaw angle
  • Fixed some Chams colors when set via playerlist
  • Fixed pogo jumping with Duck Jump enabled
6th Mar 2018
  • Added option to disable Aimbot when being spectated
  • Added option to change transparency of Aimbot FoV indicator
  • Added support for zero interp set by setcvar command
  • Changed Auto Backstab to also perform non backstab attacks if target HP is below 40 (except for Eternal Reward)
  • Changed Trigger Key to allow it be set to mouse-1 if mouse-1 is not bound to any game command
  • Changed 'View Angles' ESP in 'Snipers' mode to be drawn only when is Sniper Rifle the enemies active weapon
  • Fixed 'View Angles' ESP not working on some computers
15th Feb 2018
  • Fixed 'Aimbot FOV Range' ESP to draw correct FOV range with legit SMAC Bypass
  • Fixed Aimbot using incorrect Aimbot FOV range with Sniper Rifle with FOV set to 180
11th Feb 2018
  • Added 'Rage' mode for SMAC bypasser allowing unlimited FOV range
  • Fixed Projectile Aimbot hitting wall corners with some weapons due to faulty visibility check
  • Fixed Projectile ESP/Glow not drawing on own Sandman Ball
24th Jan 2018
  • Added 'Fast Minigun Spin Up' Misc option
  • Fixed potential crash when using custom chat spam file
  • Fixed Auto Class Pick not working with Heavy
14th Jan 2018
  • Fixed Projectile Aimbot gravity calculation of VPhysics projectiles (Grenade Launcher, Sandman, etc.) on servers with custom sv_gravity (Thanks @Khubik for reporting)
13th Jan 2018
  • Added 'Auto-Accept Item Drops' feature
  • Added 'Edge Jump' feature
  • Fixed Bunnyhop causing Scout to perform double jump after network lag
  • Fixed Crit Indicator showing on some weapons that have random crits disabled
  • Fixed Anti-Afk not working in some situations
  • Changed 'Time Shift' to work with Aimbot and Trigger. Note that shooting might require Time Shift to be activated for a few seconds.
  • Changed Playerlist to match player colors with their ESP color
7th Jan 2018
  • Improved performance of ESP and Visual options (Chams/Glow/Wallhack)
  • Changed Anti-Disguise/Taunting to be applied only to enemy team
  • Changed 'Weapon Switcher' to only change weapon to primary after it was refilled from zero ammo
1st Jan 2018
  • Changed 'After kill' chat spam to also trigger on assisted kills
30th Dec 2017
  • Added option to use ESP colors in game's scoreboard
  • Added option to show last known enemy team classes in game's scoreboard
  • Fixed issue with FOV calculating that could cause SMAC Aimbot detection
  • Fixed lmaobox menu positioning after game resolution change
  • Fixed game crash that happened after game server change
18th Dec 2017
  • Improved bullet damage calculation for 'Wait for charge' feature
  • Fixed game crashes reported by our users
  • Changed Name Stealer to not steal 'cat bot' names
7th Dec 2017
  • Added 'Lobby'
  • Fixed case where config list wouldn't show all saved configs
  • Fixed cases where Time Shift wouldn't work
  • Changed Time Shift max adjust value to 40
23th Nov 2017
  • Fixed Aimbot Autoshoot not working with Bow after gameserver change
  • Fixed Radar drawing random entities incorrectly at the center of the radar
22th Nov 2017
  • Fixed Projectile Aimbot visibility check on targets standing next to thin walls/stairs
  • Fixed Aimbot not shooting if is chat opened and no 'Aim Key' is set
17th Nov 2017
  • Fixed Aimbot not shooting thru friendly engineer buildings with Sniper Rifle
  • Fixed Aimbot in some corner cases targeting ubered MvM robots
2nd Nov 2017
  • Fixed Aimbot issues after today's game update
22nd Oct 2017
  • Added Aimbot support for Dragon's Fury
  • Added 'Player Conditions' ESP
  • Added option to draw ESP on local player in Thirdperson mode
  • Changed Aimbot to target Halloween Bosses during Truce period instead of players
  • Changed Aimbot performance on Flamethrower with Silent Aim enabled
  • Restricted Ambassador Aimbot maximum range
21th Oct 2017
  • Updated internals for the Jungle Inferno game update
8th Oct 2017
  • Added confirmation dialog when deleting a lmaobox config
  • Added ability to perform a factory reset of the 'Default' config
  • Added 'Classic Wallhack' visual option that draws original player models through walls
7th Oct 2017
  • Added 'Fake Center' anti-aim option for pitch
  • Fixed health kit ESP not drawing on some models
  • Fixed local engine prediction being inaccurate in some corner cases
17th Sep 2017
  • Added support for \n line breaks in the custom chat spam
  • Disabled Aim Key if game chat is open and Aim Key is set to a keyboard key
4th Sep 2017
  • Additional fixes for Anti Backstab lag compensation
  • Fixed 'Bottom' ESP text position
  • Optimization of ESP drawing code
31th Aug 2017
  • Added lag compensation for Anti Backstab. Should improve backstab detection
  • Replaced 'Centered ESP' option with multi-valued 'ESP Position'
  • Fixed 'Hold' method of Reset Condition Key to stay enabled until the key is released
23rd Aug 2017
  • Added option for Medigun Aimbot to only heal players marked as friends
  • Added customizable size for Crit Indicator
15th Aug 2017
  • Fixed Aimbot headshoting accuracy in some corner cases
11th Aug 2017
  • Added 'Spectator List' option which shows names of people currently spectating you
  • Improved Aimbot visibility check performance
29th Jul 2017
  • Added 'Fast Weapon Switch' misc option
  • Added 'Anti Backstab' anti-aim option
  • Added 'Enemy Spy' mode for Spy Camera which will activate Spy Camera if there is enemy spy nearby
  • Fixed Chams not working on player weapons
  • Reworked Crit Indicator
  • Replaced 'Load Item Schema' button with 'reloadschema' console command
25th Jul 2017
  • Added Aimbot team selection for weapons with healing or buff effects (Teammates, Enemies, Both Teams)
  • Added %class% string replacement for custom chat spam
  • Fixed custom chat spam not printing whole line with 'custom+empty' mode enabled
  • Fixed Fov and Crit indicator drawing over default game menus
  • Reduced screen jitter with Reset Condition feature
12th Jul 2017
  • Fixed Reset Condition in 'Toggle mode' disabling periodically for one tick which caused some exploits not working properly
  • Fixed %name% string replacement for custom chat spam to also work in Always mode. It uses name of last killed target
  • Fixed Aimbot highlight color not affecting Glow
  • Fixed a case where crit hack could produce a fake crit
6th Jul 2017
  • Added 'Heal Arrows' feature
  • Fixed Melee crits not working with Sandman
  • Fixed Spinbot messing up with character movement while in water
  • Fixed Spinbot messing up with Melee weapons in some cases
  • Fixed Aimbot used for Buff Banner with specific configuration
  • Fixed gui font not rendering after changing video resolution
4th Jul 2017
  • Added back 'Always' mode for Melee Aimbot which is used for Demoknight config
  • Fixed Melee Aimbot activating too early when charging up as Demoman
  • Changed Aimbot to not switch onto different target when charging up as Demoman
2nd Jul 2017
  • Fixed another case where would Reset Condition Key cause screen jitter
27th Jun 2017
  • Added custom Aimbot target highlight color
  • Added Projectile Aimbot option to draw a predicted target position. Can be used for airshot training and aimbot testing
  • Fixed support for variable pipebomb deploy time (for Quickiebomb Launcher and The Scottish Resistance)
  • Removed Follow Bot target collision prevention to allow a more precise bot movement
22th Jun 2017
  • Added Toggle and Hold mode for Reset Condition Key
  • Reworked Melee Aimbot for better accuracy and full compatibility with other features (such as Silent Aim, Anti-Aims, Fake-Lag etc.)
20th Jun 2017
  • Added new Melee Aimbot option which Legit and Rage mode. Legit will hit anything whats in your current range and Rage will hit even targets behind you
  • Fixed 'Ignore Steam Friends' being applied to teammates
  • Fixed ESP Viewangles being draw while taking screenshots
  • Fixed custom Chat Spam not working with long spam messages
17th Jun 2017
  • Added Auto Class Picker
  • Added 'Highest Health' priority option for Aimbot
  • Fixed a case where Aimbot would deal body damage instead of headshot with Auto Zoom enabled
  • Fixed a case where Aimbot wouldn't wait enough time to deal headshot damage
12th Jun 2017
  • Added Chat Spam trigger mode with 'Always' and 'After Kill' options
11th Jun 2017
  • Added weapon 'Skin Changer'
10th Jun 2017
  • Added Auto-Uber support for Vaccinator
  • Fixed Aimbot network lag when switching targets with Medigun
  • Changed Medigun Aimbot priority to be always health based
  • Changed Chat Spam option to temporary disable when is game chat open
26th May 2017
  • Fixed Aimbot missing randomly when shooting during weapon reload time
  • Fixed Airstuck not working after server change
22th May 2017
  • Added 'Auto Sapper' triggerbot option
  • Added 'Selected Only' mode for Follow bot and additional playerlist column to select who to follow
14th May 2017
  • Added 'Custom' option for 'Chat Spam' feature
  • Changed Playerlist to remember players priorities across game sessions
10th May 2017
  • Added Custom disconnect message (ie. disconnect whatever..)
  • Fixed Playerlist to show connecting players in team 'Spectators'
  • Fixed Rescue Ranger trying to heal sapped/disabled/building sentries
  • Fixed 'Ignore Teammates' option messing with Aimbot priorities on enemies
  • Changed 'SMAC Detector' to automatically limit Spinbot/Aimbot FOV
  • Changed 'Ignore Deadringer' option to ignore spies ready to perform a fake death
23th Apr 2017
  • Added 'Crit Hack' option to enable crits without holding Crit key
  • Changed 'Crit Key' to suppress crits when not holding the key
  • Fixed 'Crit Indicator' accuracy in some cases
20th Apr 2017
  • Fixed performance issue with 'Reset Conditions Key'
19th Apr 2017
  • Fixed Colored Models drawing incorrectly when carrying sentry
  • Fixed "Unlock Achievements Items" to work with sv_cheats enabled
18th Apr 2017
  • Fixed 'Expose Lobby' feature giving bad invite url in some cases
  • Fixed 'Ignore Uber Vaccinator' option for projectile weapons
17th Apr 2017
  • Fixed Colored models not working properly with DirectX 8
16th Apr 2017
  • Added Glow for world entities (ammo/medkits/projectiles etc.)
  • Added option to choose from Textured or Flat styled Colored models
  • Fixed local player not drawing in thirdperson mode when zoomed in
  • Fixed Colored models to work on cosmetic items
9th Apr 2017
  • Added customizable radar icon background size
  • Added Aim Resolver Toggle Key
  • Added ESP option to toggle names of buildings
  • Changed Edge AA to be separated option allowing you to set different Yaw AA when not near a wall
  • Fixed Bunnyhop not working with no primary weapon equipped
8th Apr 2017
  • Added second set of player icons used on radar
  • Added ammo/medkit radar icons
  • Added option to draw projectiles on radar
  • Fixed Sentry/ammo/medkit icons not drawing on radar in some situations
5th Apr 2017
  • Improved Projectile Aimbot visibility checking to avoid wall hitting
  • Fixed Bow damage calculation. Now correctly targets body when body damage is enough to kill if Position is set to Auto.
  • Fixed Auto Strafe being active while in Noclip mode
2nd Apr 2017
  • Reworked View Lock and Spin Bot features into more generic Anti Aim feature with 12 different options
28th Mar 2017
  • Added option to change radar icon size
  • Added 'Edge' option for Viewlock
  • Reorganised Misc section. Moved Thirdperson option into Visuals section
24th Mar 2017
  • Changed Aimbot, Triggerbot, Airstuck keys to not trigger when game chat/console is open
  • Fixed a case where 'Reset Conditions Key' wouldn't work correctly
  • Fixed radar icon team glow alignment to be properly visible with all class icons
22nd Mar 2017
  • Fixed 'Wait for charge' to work correctly with active mannpower runes
13th Mar 2017
  • Added Colored Models draw modes - Always - When Visible - When Invisible
  • Fixed Glow not working together with Colored Models
  • Fixed a memory leak introduced in previous update
  • Fixed a bug which prevented 'name' cvar from being changed manually
6th Mar 2017
  • Fixed a case where the 'Ignore Vaccinator Uber' option wouldn't work properly
  • Fixed 'Wait for charge' option to work on sentries
4th Mar 2017
  • Added "Sourcemod Anticheat" detection/warning feature
3rd Mar 2017
  • Added "Unlock Achievements Items" feature
  • Added 'Reset Conditions Key' feature for resetting character conditions like taunting, afterburn, bleeding, etc...
  • Additional fixes for lmaobox menu and ESP to work anywhere ingame and on all custom HUDs
28th Feb 2017
  • Added color options for Bone ESP
  • Fixed lmaobox menu not drawing with specific game menus opened (lobby, backpack, etc.)
24th Feb 2017
  • Changed Ubercharge ESP to work with Vaccinator. Ubercharge warning is shown if ubercharge is active with resistence type matching your current weapon
20th Feb 2017
  • Fixed slight Aimbot delay in some specific situations
  • Changed Auto-Zoom to not zoom-in if noscope shoot is enough to kill the target
15th Feb 2017
  • Added option to block server welcome messages (No MOTD)
  • Fixed nozoom not working randomly
13th Feb 2017
  • Fixed loader to inject into last spawned game instance
10th Feb 2017
  • Added option to load custom scripts\items\items_game.txt
  • Added "Nospread" support for Grenade/Sticky Launcher.
  • Added "No Zoom" option which removes zoom-in effect without affecting headshotting ability.
  • Added option for custom Team Colors used for ESP/Radar/Visuals.
  • Added option for custom Menu color.
  • Added option to copy your casual/comp lobby invite link into your system clipboard.
  • Added 3D ESP box for players and same box options for buildings.
  • Added additional chat spam options.
  • Fixed "Aim Stickies" option being applied to sniper rifle.
  • Fixed "Spread: Max distance" option being applied to some projectile weapons.
  • Fixed "Auto Disguise" trying to re-disguise after using Grappling Hook.
  • Fixed "Air stuck" local camera jittering.
  • Fixed crash caused by snow flakes of zero size.
18th Dec 2016
  • Added Wallhack mode for player models
  • Added 'No Scope' for Sniper rifle
  • Added 'No Hands' visual
  • Added 'Wait for charge' support for Bow
  • Fixed Radar not displaying items that are out of field of view
  • Fixed Colored Models texture not being applied properly
3rd Dec 2016
  • Fixed Aimbot for 'Panic Attack' shotgun
  • Changed SpyCam 'Enemy Mode' to only display screen of enemies
  • Changed SpyCam 'Enemy Mode' to respect priority settings set in Playerlist
  • Changed Auto Voting to vote 'no' if kick was called on player marked as Friend
28th Nov 2016
  • Added Airstuck hold/toggle key
  • Fixed 'Weapon chooser' option to only work when Follow bot is enabled
  • Tweaked menu options highlighting
1st Nov 2016
  • Added aimbot option to ignore ubercharged players with Vaccinator
8th Sep 2016
  • Added back Airstuck option
  • Added Viewangles ESP option
  • Fixed flickering issue with Aim Assistance
17th Aug 2016
  • Added Radar option to display teammates with team colored background
  • Changed Aim Fov to cover same screen size when zooming in with Sniper rifle.
  • Changed Auto Uber detection algorithm and added option to disable it
  • Fixed Engineer not being able to move buildings with Spinbot active
10th Aug 2016
  • Added 'Auto Zoom' option for Sniper Rifle
  • Added option to change Spinbot spinning direction
  • Changed 'Health' priority when using Medigun Aimbot to be able to heal multiple targets equally
  • Fixed another cases of incorrect damage calculation
31st Jul 2016
  • Added Medigun Aimbot
  • Added Colored Models (Chams)
  • Added Auto Voting
  • Added Follow Bot
  • Fixed incorrect damage resistance calculation on heavies
16th Jul 2016
  • Added Auto Detonator
  • Added option for Auto Airblast to ignore small/big projectiles
  • Added option for Aimbot to prioritize medic enemies
  • Improved Aimbot accuracy when using Grenade Launcher
  • Fixed ESP not working with some custom game HUDs
27th May 2016
22nd Mar 2016
  • Added Aim Assistance mode for Aimbot
  • Fixed Norecoil not working in some situations
  • Fixed Airblast trying to airblast the Cow Mangler
14th Mar 2016
  • Added ESP option to always draw Aimbot FOV Range
  • Added Aimbot options to target all Engineer's buildings
  • Added Anti-AFK feature which prevents you from getting kicked when being idle
  • Added two new modes for Name Stealer
  • Fixed Projectile Aimbot to work with Wrap Assassin
  • Fixed Auto Backstab to match server's checking code
27th Jan 2016
  • Added 'Ignore Taunting Players' option for Aimbot
  • Fixed Projectile Aimbot gravity compensation being incorrect for some weapons
  • Improved Trigger Shoot performance with Auto reload enabled
17th Jan 2016
  • Added extra config slots
  • Added more ESP fonts
  • Fixed FoV circle size being incorrect in some cases
  • Fixed Triggershoot not shooting in some cases
  • Fixed Autoairblast 'Rage mode' airblasting projectiles in a wrong direction
29th Nov 2015
  • Reworked Playerlist:
  • * Clicking on player's name in playerlist now changes player's ESP color
  • * Players are now grouped into teams
  • * Playerlist can now be disabled in Misc tab
  • Added "Copy selected config" button into Config tab
30th Oct 2015
  • Added generic 'Halloween Item' ESP
  • Changed NPC ESP option to draw ESP on Merasmus, Horsemann, MvM Tank, etc.
6th Oct 2015
  • Improved projectile Aimbot for Rocket Launcher
  • Changed Autoshoot to use Sandman's secondary attack
  • Changed Radar to draw spy icon darker if is spy cloaked
  • Fixed Radar not drawing enemy sentries when Sentry ESP is on
  • Fixed game crash related to Bonk/CritaCola
30th Sep 2015
  • Projectile Aimbot now works correctly on custom servers (x10 etc.)
  • Added 'Wait for charge' support to Loose Cannon for Donk 2x! effect
  • Fixed 'Wait for charge' option not working correctly in some situations
  • Changed Aimbot to always target jarated, milked, burning and bleeding spy
1st Sep 2015
  • Added option for Auto-Backstab to ignore players with Razorback
  • Added Keybind option to switch to specific lmaobox config
  • Fixed some cases where Aimbot wouldn't compensate weapon recoil
  • Fixed a game crash after changing video settings
  • Fixed Triggershoot being inaccurate in some cases with Triggershoot Delay enabled
24th Jul 2015
  • Added "Max Distance" option for inaccure weapons, set this value to reasonable distance, more info.
14th Jul 2015
  • Enabled Aimbot for Short Circuit
  • Fixed Airblast not working with Short Circuit
  • Fixed Glow option "Health" not working on enemy players and sentries
3rd Jul 2015
  • Fixed some features not working after today's game update
  • Replaced "Dropped weapons" ESP with "Dropped ammo" ESP
25th Jun 2015
  • Fixed several Config selector bugs and crashes
22nd Jun 2015
  • Increased stickybomb priority
  • Disabled Aimbot on weapons with 100% damage penalty
  • Changed Fakelag to not delay weapon shooting
  • Fixed issues with Ambassador's body part selection
  • Fixed Triggershoot body part selection
  • Fixed Radar not working with ESP disabled
4th Jun 2015
16th Apr 2015
  • Fixed Weapon ESP causing game to crash
  • Changed Aimbot to not shoot when bonked or stunned.(*)
10th Apr 2015
  • Fixed missing Powerup ESP (*)
  • Fixed Grapple hook not working properly with Spinbot (*)
  • RIP Winter.
13th Feb 2015
  • Loader hotfix for -1000 error code after this week's Windows updates
10th Feb 2015
  • Added Power Ups ESP
  • Added Bones ESP
  • Added Dropped Weapons ESP
  • Fixed Aimbot targeting ubered players in Mannpower
  • Minor bugfixes and performance improvements
23rd Dec 2014
  • Added Spy Camera with various settings
  • Added Auto Strafe
  • Added Duck Jump
  • Snow.
9th Dec 2014
  • Ducks. Ducks esp. Hell yeah.
21st Nov 2014
  • Fixed minor issues with Melee and Wrangler Aimbot
  • Fixed Wrangler Aimbot autoshooting even when sentry had no ammo
  • Fixed Wrangler Aimbot not firing rockets
  • Fixed several minor issues with lmaobox Menu
24th Oct 2014
  • Fixed some crashing issues
23rd Oct 2014
  • Added 'Halloween Gift' esp option
12th Oct 2014
  • Added player list. You can now set Aimbot to ignore or have higher priority on selected players.
  • Added list of a few servers where we can play together ♥
4th Oct 2014
  • Changed The Hitman's Heatmaker Auto Aim Position logic to respect the damage penalty
  • Changed 'Wait for Charge' option to wait a bit more on enemies with Darwin's Danger Shield equipped or healed with Vaccinator (Thanks Lance for testing :3)
30th Sep 2014
  • Corrected Projectile Aimbot prediction on targets with BASE Jumper active
26th Sep 2014
  • Moveable Menus. You can now change position of radar and menus with your mouse
  • Projectile Aimbot - fixed gravity compensation for Loch-n-Load and Loose cannon
7th Sep 2014
  • Added "Lmaobox Menu Key" option (you can now open lmaobox menu with any keyboard key or mouse button)
  • Fixed Aimbot/Triggerbot issues caused by previous update
  • Fixed Thirdperson mode not working after respawn
  • Changed glow effect to use "Friends esp" color on friends
29th Aug 2014
  • Overall improvements to Projectile Aimbot
  • Fixed projectile weapons attempting to destroy stickies with "Aim Stickies" enabled
  • Fixed weapons accuracy for "Silent Aim Spectators"
  • Fixed Aimbot not working properly with Bows when Aim Key set to Mouse1
  • Added option to control lmaobox menu with mouse input
  • Fixed nospread not working with certain weapons
  • Removed automatic "Rage Target" selector (Will be replaced with something more accurate)
  • Changed "Classic" to only aim at head when fully charged
  • More Conga fun!
31st Jul 2014
  • Improved accuracy of all Triggerbot features with 'Aim FPS Correction' enabled
18th Jul 2014
  • Improved Silent Aimbot performance
  • Reversed changes of Aim Fov logic
  • Stability and performance improvements
16th Jul 2014
  • Added 'Disguise after backstab' option for Auto Backstab
10th Jul 2014
  • Added option to Aim at Robots
  • Added option to Aim at Sentry Busters
  • Added team colored glow
  • Added option for white ESP font
  • Added Arial font option
  • Fixed Glow causing FPS lag
  • Fixed Autoreload messing with Silent Aim
  • Fixed nospread not working with the Baby Face's Blaster
  • Changed "Structure" ESP option to show robots
  • Decreased Aimbot priority of Phlog Pyro while taunting
30th Jun 2014
  • Fixed issue where lmaobox settings couldn't be saved correctly
  • Fixed a miscalculation in projectile prediction code
22nd Jun 2014
  • Added support for new Love and War weapons
  • Added 'Aim FPS Correction' which improves Aimbot accuracy on computers with lower performance
18th Jun 2014
  • Fixed Aimkey and MvM Money ESP and other minor issues
12th Jun 2014
  • Fixed some features not working after today's game update
  • Fixed Glow effect not working in some situations
  • Fixed some Aimbot detections on gameservers with SMAC
  • Fixed rare TF2 font loading issue
  • Changed ammo/health ESP option to work with Heavy's sandvich and steak
  • R.I.P. TauntSlide
17th May 2014
  • Fixed crashing after today's game update
15th May 2014
  • Added Infinite Bonk! key bind
  • Fixed SMAC kick/ban issues
8th May 2014
  • Fixed Auto Sticky Detonation not working sometimes
  • Changed Name Steal to work in Spectator mode
  • Minor lmaobox menu changes
7th Apr 2014
  • Added MvM Menu key
  • Added automatic cl_interp setting to improve Auto-Airblast accuracy
  • Fixed Auto-Airblast trying to blast arrows that are in walls
  • Fixed weapon damage calculation on servers with tf_damage_disablespread
  • Fixed Structure ESP option not working properly in some situations
16th Mar 2014
  • Fixed Aimbot prediction not working with Loose Cannon
  • Fixed MvM Money ESP not drawing in some situations
  • Stability and performance improvements
27th Feb 2014
  • Changed Silent Aim so aimbot is no longer visible during demo playback
  • Changed Health Bar to change to team color on invulnerable targets
  • Fixed Aimbot not shooting through MvM Revive Tombstone
  • Fixed TriggerBot affecting demo recording
20th Feb 2014
  • Added Infinite Bonk!
2nd Feb 2014
  • Added second option for Voicemenu Spam
  • Changed Auto Sticky Detonation to work with any class (for Randomizer servers)
  • Changed Auto Sticky Detonation to ignore Sticky Jumper
  • Changed Medic's Ubercharge ESP to work with any active weapon
  • Fixed Melee Aimbot not working with Silent Aimbot
  • Fixed Nospread not working with Scout's Shortshop
17th Jan 2014
  • Added ability to scroll through menu options by holding arrow keys
  • Added "Big cash" option for some extra upgrade money in MvM
  • Fixed gravity calculation for projectile aimbot
  • Fixed triggerbot ignoring aimbot settings
  • Changed ambassador aim location to "body" when headshot cooldown is still active
  • Changed Sniper and Huntsman to aim at body when "auto" is selected, if a headshot isn't neccessary to kill target
  • Increased priority for medics in MvM to prevent attacking giants first
  • Tweaked airblast minimum distance
30th Dec 2013
  • Fixed Christmas Noisemaker Spam not working
  • Added Achievements Spam
23rd Dec 2013
  • Fixed Minigun Firing speed
  • Fixed smooth aim not working in some situations
  • Increased Radar range
20th Dec 2013
  • Increased priority on snipers while using distance Aimbot priority
  • Changed Aimbot to ignore dead players who were respawned as ghosts
  • Changed Aimbot to ignore MvM sentrybuster which can't be destroyed
  • Changed Aimbot to ignore sticky bombs which are way too far
  • Changed Festive Ambassador to aim at head hitbox
  • Decreased font size of ammo/medkit ESP
  • Added MvM money ESP
  • Added 'Fake Lag' feature (makes you laggy for other players, therefore harder to kill)
  • Added TriggerBot key
  • Added option to use any keyboard key or mouse button with Aimbot and Triggerbot
  • Added bind to F8 which disables lmaobox logo in Main Game Menu (useful when you are recording and such)
5th Dec 2013
  • Added Aimbot Position with Automatic / Head only / Body only options
  • Fixed stability issues
27th Nov 2013
  • Fixed spinbot affecting pipebombs/arrows deployment
  • Fixed Aimbot not shooting through Medic's Shield
  • Fixed Sniper rifle not shooting on full charge while targeting MvM giants
  • Added ESP color to show current Aimbot target
  • Changed Bunnyhop to prevent SMAC detections
  • Changed Autoshoot to work correctly with Smooth Aim
22nd Nov 2013
  • Added missing option to enable/disable Projectile Aimbot
  • Fixed not being able to disable Big Heads mode
9th Nov 2013
  • Fixed lmaobox not working after game update
30th Oct 2013
  • Updated Aimbot to aim at teammates if mp_friendlyfire is set to 1
  • Fixed stability issues
27th Oct 2013
  • Updated Auto Airblast - Engineer's Short Circuit now destroys projectiles
  • Added Thirdperson view
  • Fixed Mouse2 Aimkey
25th Oct 2013
  • Improved Aimbot/Triggerbot/Airblast accuracy in some situations
  • Bugfixes and performance improvements
21st Oct 2013
  • Added Silent Aim support for people who are spectating you
  • Added partial autoshoot support for Bow, PipebombLauncher and Crossbow
  • Fixed a bug where Sniper Wait For Charge would not wait for minimum charge to kill target with headshot
  • Changed namestealer to not add extra space at the end
  • Changed AutoSticky Detonation to work when it's not active weapon and fixed cause when it wasn't detonating fast enough
  • Fixed Rage Target option not working
6th Oct 2013
  • Added multiple options for Auto-Airblast - Off/Legit/Rage - with Rage you don't need to aim
  • Added Wrangler aimbot
  • Added range limit for The Short Circuit
  • Removed delay between shooting stickies
  • Rocket Launcher now targets body if target isn't on ground
20th Sep 2013
  • Increased Auto Airblast range
  • Added Auto Sticky Detonation
11th Sep 2013
  • Fixed collision detection in Projectile Aimbot code
  • Stability and performance improvements
28th Aug 2013
  • Fixed crash after today's game update
26th Aug 2013
  • Changed 'clean screenshots' feature to hide glow effect from players
  • Improved Projectile Aimbot, corrected gravity calculation and target dropspot
  • Stability improvements
14th Aug 2013
  • Released new loader for more security and stability
  • Improved range check for Airblast
  • Some small graphical changes
  • Other minor stuff I have changed since the last changelog but I don't recall
11th July 2013
  • Fixed Aimbot after latest game update.
3rd July 2013
  • Improved Auto-Backstab check
  • Changed Aimbot to aim only when is weapon able to shoot
  • Changed Triggerbot to use Aimbot filters ( Ignore Friends/Disguised/etc. )
30th June 2013
  • Proper latency compensation for Auto-Airblast
  • Changed Radar to draw Rockets (useful in dodgeball)
  • Fixed Radar jittering
  • Added option to disable Ammo/Medkit esp
  • Changed Huntsman to aim at head
  • Changed Rocket Launcher to aim at foots
  • Improved stability on modded servers
20th June 2013
  • Fixed issue with norecoil option not working in some situations
  • Fixed airblast prediction using inaccurate variables
  • Added support for more projectile weapons
  • Added melee range check for triggerbot, disabled triggerbot for Spy's Knife
14th June 2013
  • Added Aimbot option for next target selection priority based on distance to enemy, distance from crosshair and enemy health.
  • Minor BOX ESP changes
7th June 2013
  • Changed cl_interp so it can be changed when playing.
    ( http://teamfortress.tv/forum/thread/8712-interp-toggle-exploit )
31st May 2013
  • Improved Projectile Aimbot, added support for Huntsman (http://youtu.be/TN5u64SmFN4)
  • Changed Triggerbot to ignore Projectile weapons
  • Changed Aimbot priority for sticky bombs, now it targets Sentries first
25th May 2013
  • Added better BOX ESP
  • Changed ESP text position to fit the BOX ESP
  • Added Center ESP option for those who don't want to use BOX ESP style
  • Added HP Bar option for Health ESP
  • Tweaked minimal Airblast trigger distance
  • Fixed autoshoot shooting with minigun while having no ammo
  • Fixed BONK! triggering aimbot
  • Added Taunt Slide option
14th May 2013
  • Fixed lmaobox to work after today's game update
  • Fixed spinbot to make it work with airblast
  • Tweaked the Box ESP
  • Fixed non-zoomed sniper only aiming at head
  • Infinite BONK! is now activated even after weapon switch
9th May 2013
  • Fixed aimbot's priority for heavy being too high in MvM
  • Changed Infinite Bonk! feature to be able to taunt
  • Infinite Uber feature now works with Kritzkrieg
7th May 2013
  • Fixed crash related to radar
  • Removed dependency on some Windows libraries
  • Changed Rage Bot option to show names instead of numbers
5th May 2013
  • Added Infinite Bonk! feature
  • Added whole new Auto-Airblast method
  • Added two new Aimbot options for Sniper Rifle
  • Added UTF8 support for Name ESP
  • Changed menu to make it working while not connected to any server
Build 1.5 Milestone
  • Removed watermark
  • Added noisemaker
  • Added velocity prediction
  • Added ping-mask
  • Added FoV and smooth aimbot options for legit gameplay
  • Added Basic projectile aimbot
  • Added auto-airblast
  • Improved spinbot to spin in both X and Y axes
  • Improved triggerbot accuracy
  • Rewrited menu with more options and submenus support
  • Changed chat spam to be disabled by default
  • Aimbot:
  • Players now have priority over Sentries and Stickies
  • Player priorities are based on the distance (nearest first)
  • Hackers (marked with yellow esp) do have top aimbot priority, use 'rage bot' option to mark those players
  • Improved accuracy while speedhacking
  • Visuals:
  • Added simple box ESP
  • Added steam id ESP
  • Fixed glow to not be shown on screenshots while having 'clean screenshots' enabled
  • Fixed esp being stucked in top-left corner in some situations
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